// GENERATED CONTENT - DO NOT EDIT
// Content was automatically extracted by Reffy into webref
// (https://github.com/w3c/webref)
// Source: Audio Session (https://w3c.github.io/audio-session/)

enum AudioSessionState {
  "inactive",
  "active",
  "interrupted"
};

enum AudioSessionType {
  "auto",
  "playback",
  "transient",
  "transient-solo",
  "ambient",
  "play-and-record"
};

[Exposed=Window]
partial interface Navigator {
  // The default audio session that the user agent will use when media elements start/stop playing.
  readonly attribute AudioSession audioSession;
};

[Exposed=Window]
interface AudioSession : EventTarget {
  attribute AudioSessionType type;

  readonly attribute AudioSessionState state;
  attribute EventHandler onstatechange;
};
