# New CTS failures in 1.3.6.3
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.attachment_rate.misc.ro_ds_stencil_read_only_optimal,Crash

# New CTS failures in 1.3.7.0
dEQP-VK.api.version_check.unavailable_entry_points,Fail
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.keep.keep.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.keep.keep.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.keep.keep.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.keep.keep.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.keep.replace.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.keep.replace.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.keep.replace.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.keep.replace.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.replace.keep.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.replace.keep.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.replace.keep.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.replace.keep.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.replace.replace.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.replace.replace.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.replace.replace.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.noshaderrate.replace.replace.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.keep.keep.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.keep.keep.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.keep.keep.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.keep.keep.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.keep.replace.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.keep.replace.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.keep.replace.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.keep.replace.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.replace.keep.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.replace.keep.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.replace.keep.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.replace.keep.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.replace.replace.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.replace.replace.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.replace.replace.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragdepth_baselevel.dynamic.attachment.shaderrate.replace.replace.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.keep.keep.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.keep.keep.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.keep.keep.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.keep.keep.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.keep.replace.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.keep.replace.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.keep.replace.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.keep.replace.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.replace.keep.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.replace.keep.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.replace.keep.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.replace.keep.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.replace.replace.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.replace.replace.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.replace.replace.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.noshaderrate.replace.replace.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.keep.keep.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.keep.keep.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.keep.keep.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.keep.keep.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.keep.replace.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.keep.replace.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.keep.replace.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.keep.replace.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.replace.keep.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.replace.keep.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.replace.keep.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.replace.keep.4x4.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.replace.replace.1x1.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.replace.replace.1x1.samples1.vs,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.replace.replace.4x4.samples1.ms,Crash
dEQP-VK.fragment_shading_rate.renderpass2.monolithic.fragstencil_baselevel.dynamic.attachment.shaderrate.replace.replace.4x4.samples1.vs,Crash
dEQP-VK.query_pool.frag_invocations.frag_invs.primary,Fail
dEQP-VK.query_pool.frag_invocations.frag_invs.secondary,Fail
