FloatVector |
FloatVector.abs() |
Returns the absolute value of this vector.
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FloatVector |
FloatVector.add(float e) |
Adds this vector to the broadcast of an input scalar.
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FloatVector |
FloatVector.add(float e,
VectorMask<Float> m) |
Adds this vector to the broadcast of an input scalar,
selecting lane elements controlled by a mask.
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FloatVector |
FloatVector.add(Vector<Float> v) |
Adds this vector to a second input vector.
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FloatVector |
FloatVector.add(Vector<Float> v,
VectorMask<Float> m) |
Adds this vector to a second input vector, selecting lanes
under the control of a mask.
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abstract FloatVector |
FloatVector.addIndex(int scale) |
Adds the lanes of this vector to their corresponding
lane numbers, scaled by a given constant.
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FloatVector |
FloatVector.blend(float e,
VectorMask<Float> m) |
Replaces selected lanes of this vector with
a scalar value
under the control of a mask.
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FloatVector |
FloatVector.blend(long e,
VectorMask<Float> m) |
Replaces selected lanes of this vector with
a scalar value
under the control of a mask.
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abstract FloatVector |
FloatVector.blend(Vector<Float> v,
VectorMask<Float> m) |
Replaces selected lanes of this vector with
corresponding lanes from a second input vector
under the control of a mask.
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abstract FloatVector |
FloatVector.broadcast(float e) |
Returns a vector of the same species as this one
where all lane elements are set to
the primitive value e .
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abstract FloatVector |
FloatVector.broadcast(long e) |
Returns a vector of the same species as this one
where all lane elements are set to
the primitive value e .
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static FloatVector |
FloatVector.broadcast(VectorSpecies<Float> species,
float e) |
Returns a vector of the given species
where all lane elements are set to
the primitive value e .
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static FloatVector |
FloatVector.broadcast(VectorSpecies<Float> species,
long e) |
Returns a vector of the given species
where all lane elements are set to
the primitive value e .
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FloatVector |
FloatVector.div(float e) |
Divides this vector by the broadcast of an input scalar.
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FloatVector |
FloatVector.div(float e,
VectorMask<Float> m) |
Divides this vector by the broadcast of an input scalar,
selecting lane elements controlled by a mask.
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FloatVector |
FloatVector.div(Vector<Float> v) |
Divides this vector by a second input vector.
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FloatVector |
FloatVector.div(Vector<Float> v,
VectorMask<Float> m) |
Divides this vector by a second input vector
under the control of a mask.
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FloatVector |
FloatVector.fma(float b,
float c) |
Multiplies this vector by a scalar multiplier, and sums
the result with a scalar addend.
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FloatVector |
FloatVector.fma(Vector<Float> b,
Vector<Float> c) |
Multiplies this vector by a second input vector, and sums
the result with a third.
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static FloatVector |
FloatVector.fromArray(VectorSpecies<Float> species,
float[] a,
int offset) |
Loads a vector from an array of type float[]
starting at an offset.
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static FloatVector |
FloatVector.fromArray(VectorSpecies<Float> species,
float[] a,
int offset,
int[] indexMap,
int mapOffset) |
Gathers a new vector composed of elements from an array of type
float[] ,
using indexes obtained by adding a fixed offset to a
series of secondary offsets from an index map.
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static FloatVector |
FloatVector.fromArray(VectorSpecies<Float> species,
float[] a,
int offset,
int[] indexMap,
int mapOffset,
VectorMask<Float> m) |
Gathers a new vector composed of elements from an array of type
float[] ,
under the control of a mask, and
using indexes obtained by adding a fixed offset to a
series of secondary offsets from an index map.
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static FloatVector |
FloatVector.fromArray(VectorSpecies<Float> species,
float[] a,
int offset,
VectorMask<Float> m) |
Loads a vector from an array of type float[]
starting at an offset and using a mask.
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static FloatVector |
FloatVector.fromByteArray(VectorSpecies<Float> species,
byte[] a,
int offset,
ByteOrder bo) |
Loads a vector from a byte array starting at an offset.
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static FloatVector |
FloatVector.fromByteArray(VectorSpecies<Float> species,
byte[] a,
int offset,
ByteOrder bo,
VectorMask<Float> m) |
Loads a vector from a byte array starting at an offset
and using a mask.
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static FloatVector |
FloatVector.fromByteBuffer(VectorSpecies<Float> species,
ByteBuffer bb,
int offset,
ByteOrder bo) |
Loads a vector from a byte buffer
starting at an offset into the byte buffer.
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static FloatVector |
FloatVector.fromByteBuffer(VectorSpecies<Float> species,
ByteBuffer bb,
int offset,
ByteOrder bo,
VectorMask<Float> m) |
Loads a vector from a byte buffer
starting at an offset into the byte buffer
and using a mask.
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FloatVector |
FloatVector.lanewise(VectorOperators.Binary op,
float e) |
Combines the lane values of this vector
with the value of a broadcast scalar.
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FloatVector |
FloatVector.lanewise(VectorOperators.Binary op,
float e,
VectorMask<Float> m) |
Combines the lane values of this vector
with the value of a broadcast scalar,
with selection of lane elements controlled by a mask.
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FloatVector |
FloatVector.lanewise(VectorOperators.Binary op,
long e) |
Combines the lane values of this vector
with the value of a broadcast scalar.
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FloatVector |
FloatVector.lanewise(VectorOperators.Binary op,
long e,
VectorMask<Float> m) |
Combines the corresponding lane values of this vector
with those of a second input vector,
with selection of lane elements controlled by a mask.
|
abstract FloatVector |
FloatVector.lanewise(VectorOperators.Binary op,
Vector<Float> v) |
Combines the corresponding lane values of this vector
with those of a second input vector.
|
FloatVector |
FloatVector.lanewise(VectorOperators.Binary op,
Vector<Float> v,
VectorMask<Float> m) |
Combines the corresponding lane values of this vector
with those of a second input vector,
with selection of lane elements controlled by a mask.
|
FloatVector |
FloatVector.lanewise(VectorOperators.Ternary op,
float e1,
float e2) |
Combines the lane values of this vector
with the values of two broadcast scalars.
|
FloatVector |
FloatVector.lanewise(VectorOperators.Ternary op,
float e1,
float e2,
VectorMask<Float> m) |
Combines the lane values of this vector
with the values of two broadcast scalars,
with selection of lane elements controlled by a mask.
|
FloatVector |
FloatVector.lanewise(VectorOperators.Ternary op,
float e1,
Vector<Float> v2) |
Combines the lane values of this vector
with the values of another vector and a broadcast scalar.
|
FloatVector |
FloatVector.lanewise(VectorOperators.Ternary op,
float e1,
Vector<Float> v2,
VectorMask<Float> m) |
Combines the lane values of this vector
with the values of another vector and a broadcast scalar,
with selection of lane elements controlled by a mask.
|
FloatVector |
FloatVector.lanewise(VectorOperators.Ternary op,
Vector<Float> v1,
float e2) |
Combines the lane values of this vector
with the values of another vector and a broadcast scalar.
|
FloatVector |
FloatVector.lanewise(VectorOperators.Ternary op,
Vector<Float> v1,
float e2,
VectorMask<Float> m) |
Combines the lane values of this vector
with the values of another vector and a broadcast scalar,
with selection of lane elements controlled by a mask.
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abstract FloatVector |
FloatVector.lanewise(VectorOperators.Ternary op,
Vector<Float> v1,
Vector<Float> v2) |
Combines the corresponding lane values of this vector
with the lanes of a second and a third input vector.
|
FloatVector |
FloatVector.lanewise(VectorOperators.Ternary op,
Vector<Float> v1,
Vector<Float> v2,
VectorMask<Float> m) |
Combines the corresponding lane values of this vector
with the lanes of a second and a third input vector,
with selection of lane elements controlled by a mask.
|
abstract FloatVector |
FloatVector.lanewise(VectorOperators.Unary op) |
Operates on the lane values of this vector.
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FloatVector |
FloatVector.lanewise(VectorOperators.Unary op,
VectorMask<Float> m) |
Operates on the lane values of this vector,
with selection of lane elements controlled by a mask.
|
FloatVector |
FloatVector.max(float e) |
Computes the larger of this vector and the broadcast of an input scalar.
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FloatVector |
FloatVector.max(Vector<Float> v) |
Computes the larger of this vector and a second input vector.
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FloatVector |
FloatVector.min(float e) |
Computes the smaller of this vector and the broadcast of an input scalar.
|
FloatVector |
FloatVector.min(Vector<Float> v) |
Computes the smaller of this vector and a second input vector.
|
FloatVector |
FloatVector.mul(float e) |
Multiplies this vector by the broadcast of an input scalar.
|
FloatVector |
FloatVector.mul(float e,
VectorMask<Float> m) |
Multiplies this vector by the broadcast of an input scalar,
selecting lane elements controlled by a mask.
|
FloatVector |
FloatVector.mul(Vector<Float> v) |
Multiplies this vector by a second input vector.
|
FloatVector |
FloatVector.mul(Vector<Float> v,
VectorMask<Float> m) |
Multiplies this vector by a second input vector
under the control of a mask.
|
FloatVector |
FloatVector.neg() |
Negates this vector.
|
FloatVector |
FloatVector.pow(float b) |
Raises this vector to a scalar power.
|
FloatVector |
FloatVector.pow(Vector<Float> b) |
Raises this vector to the power of a second input vector.
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abstract FloatVector |
FloatVector.rearrange(VectorShuffle<Float> m) |
Rearranges the lane elements of this vector, selecting lanes
under the control of a specific shuffle.
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abstract FloatVector |
FloatVector.rearrange(VectorShuffle<Float> s,
Vector<Float> v) |
Rearranges the lane elements of two vectors, selecting lanes
under the control of a specific shuffle, using both normal and
exceptional indexes in the shuffle to steer data.
|
abstract FloatVector |
FloatVector.rearrange(VectorShuffle<Float> s,
VectorMask<Float> m) |
Rearranges the lane elements of this vector, selecting lanes
under the control of a specific shuffle and a mask.
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abstract FloatVector |
Vector.reinterpretAsFloats() |
Reinterprets this vector as a vector of the same shape
and contents but a lane type of float ,
where the lanes are assembled from successive bytes
according to little-endian order.
|
abstract FloatVector |
FloatVector.selectFrom(Vector<Float> v) |
Using index values stored in the lanes of this vector,
assemble values stored in second vector v .
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abstract FloatVector |
FloatVector.selectFrom(Vector<Float> s,
VectorMask<Float> m) |
Using index values stored in the lanes of this vector,
assemble values stored in second vector, under the control
of a mask.
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abstract FloatVector |
FloatVector.slice(int origin) |
Slices a segment of adjacent lanes, starting at a given
origin lane in the current vector.
|
abstract FloatVector |
FloatVector.slice(int origin,
Vector<Float> v1) |
Slices a segment of adjacent lanes, starting at a given
origin lane in the current vector, and continuing (as
needed) into an immediately following vector.
|
FloatVector |
FloatVector.slice(int origin,
Vector<Float> w,
VectorMask<Float> m) |
Slices a segment of adjacent lanes
under the control of a mask,
starting at a given
origin lane in the current vector, and continuing (as
needed) into an immediately following vector.
|
FloatVector |
FloatVector.sqrt() |
Computes the square root of this vector.
|
FloatVector |
FloatVector.sub(float e) |
Subtracts an input scalar from this vector.
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FloatVector |
FloatVector.sub(float e,
VectorMask<Float> m) |
Subtracts an input scalar from this vector
under the control of a mask.
|
FloatVector |
FloatVector.sub(Vector<Float> v) |
Subtracts a second input vector from this vector.
|
FloatVector |
FloatVector.sub(Vector<Float> v,
VectorMask<Float> m) |
Subtracts a second input vector from this vector
under the control of a mask.
|
abstract FloatVector |
FloatVector.unslice(int origin) |
Reverses a slice(), inserting
the current vector as a slice within a "background" input
of zero lane values.
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abstract FloatVector |
FloatVector.unslice(int origin,
Vector<Float> w,
int part) |
Reverses a slice(), inserting
the current vector as a slice within another "background" input
vector, which is regarded as one or the other input to a
hypothetical subsequent slice() operation.
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abstract FloatVector |
FloatVector.unslice(int origin,
Vector<Float> w,
int part,
VectorMask<Float> m) |
Reverses a slice(), inserting
(under the control of a mask)
the current vector as a slice within another "background" input
vector, which is regarded as one or the other input to a
hypothetical subsequent slice() operation.
|
FloatVector |
FloatVector.viewAsFloatingLanes() |
Views this vector as a vector of the same shape, length, and
contents, but a lane type that is a floating-point type.
|
FloatVector |
IntVector.viewAsFloatingLanes() |
Views this vector as a vector of the same shape, length, and
contents, but a lane type that is a floating-point type.
|
abstract FloatVector |
FloatVector.withLane(int i,
float e) |
Replaces the lane element of this vector at lane index i with
value e .
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static FloatVector |
FloatVector.zero(VectorSpecies<Float> species) |
Returns a vector of the given species
where all lane elements are set to
zero, the default primitive value.
|