13 #include "lcf/ldb/reader.h"
14 #include "lcf/ldb/chunks.h"
25 LDB_Reader::ChunkEnemy::name,
31 &rpg::Enemy::battler_name,
32 LDB_Reader::ChunkEnemy::battler_name,
38 &rpg::Enemy::battler_hue,
39 LDB_Reader::ChunkEnemy::battler_hue,
46 LDB_Reader::ChunkEnemy::max_hp,
53 LDB_Reader::ChunkEnemy::max_sp,
60 LDB_Reader::ChunkEnemy::attack,
67 LDB_Reader::ChunkEnemy::defense,
74 LDB_Reader::ChunkEnemy::spirit,
81 LDB_Reader::ChunkEnemy::agility,
87 &rpg::Enemy::transparent,
88 LDB_Reader::ChunkEnemy::transparent,
95 LDB_Reader::ChunkEnemy::exp,
102 LDB_Reader::ChunkEnemy::gold,
108 &rpg::Enemy::drop_id,
109 LDB_Reader::ChunkEnemy::drop_id,
115 &rpg::Enemy::drop_prob,
116 LDB_Reader::ChunkEnemy::drop_prob,
122 &rpg::Enemy::critical_hit,
123 LDB_Reader::ChunkEnemy::critical_hit,
129 &rpg::Enemy::critical_hit_chance,
130 LDB_Reader::ChunkEnemy::critical_hit_chance,
131 "critical_hit_chance",
137 LDB_Reader::ChunkEnemy::miss,
143 &rpg::Enemy::levitate,
144 LDB_Reader::ChunkEnemy::levitate,
150 &rpg::Enemy::state_ranks,
151 LDB_Reader::ChunkEnemy::state_ranks_size,
156 &rpg::Enemy::state_ranks,
157 LDB_Reader::ChunkEnemy::state_ranks,
163 &rpg::Enemy::attribute_ranks,
164 LDB_Reader::ChunkEnemy::attribute_ranks_size,
169 &rpg::Enemy::attribute_ranks,
170 LDB_Reader::ChunkEnemy::attribute_ranks,
176 &rpg::Enemy::actions,
177 LDB_Reader::ChunkEnemy::actions,
183 &rpg::Enemy::maniac_unarmed_animation,
184 LDB_Reader::ChunkEnemy::maniac_unarmed_animation,
185 "maniac_unarmed_animation",
194 &static_battler_name,
207 &static_critical_hit,
208 &static_critical_hit_chance,
211 &static_size_state_ranks,
213 &static_size_attribute_ranks,
214 &static_attribute_ranks,
216 &static_maniac_unarmed_animation,