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branch.hpp
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33 
34 namespace Gecode {
35 
36  forceinline void
37  branch(Home home, const FloatVarArgs& x, FloatValBranch vals,
39  branch(home, x, FLOAT_VAR_NONE(), vals, bf, vvp);
40  }
41 
42  forceinline void
43  assign(Home home, const FloatVarArgs& x, FloatAssign vals,
45  assign(home, x, FLOAT_VAR_NONE(), vals, bf, vvp);
46  }
47 
48 }
49 
50 // STATISTICS: float-branch
Node * x
Pointer to corresponding Boolean expression node.
Definition: bool-expr.cpp:249
Which values to select for assignment.
Definition: float.hh:1874
Which values to select for branching first.
Definition: float.hh:1820
Passing float variables.
Definition: float.hh:979
Home class for posting propagators
Definition: core.hpp:856
FloatVarBranch FLOAT_VAR_NONE(void)
Select first unassigned variable.
Definition: var.hpp:97
std::function< void(const Space &home, const Brancher &b, unsigned int a, FloatVar x, int i, const FloatNumBranch &n, std::ostream &o)> FloatVarValPrint
Function type for explaining branching alternatives for float variables.
Definition: float.hh:1657
std::function< bool(const Space &home, FloatVar x, int i)> FloatBranchFilter
Branch filter function type for float variables.
Definition: float.hh:1442
void branch(Home home, const SetVarArgs &x, SetValBranch vals, SetBranchFilter bf, SetVarValPrint vvp)
Branch over x with value selection vals.
Definition: branch.hpp:37
void assign(Home home, const SetVarArgs &x, SetAssign vals, SetBranchFilter bf, SetVarValPrint vvp)
Assign all x with value selection vals.
Definition: branch.hpp:43
#define forceinline
Definition: config.hpp:194